A Spooky Walk Through Maple Park

Overview/Goal
This game was originally made in only 3 days for the Cozy Fall Jam 2023 game jam. it is extremely simple in terms of gameplay, as my 2 focuses for this game jam was to make a game that was easy to pick up and for it to have a polished UI and UX.
Media/Gallery
Contribution
Tools used
- Godot Engine
- GDScript (Scripting)
- Godot Shader Language (GLSL-like shader programming)
- Trello (Task Management)
My Role
I was the main designer and programmer on the game. I worked in a trio on this project, interacting with our musician to make a game with an adapative soundtrack and our playtester to improve iteratively on the games mechanics, UI and aethstetics.
Reflection
ASWTMP, out of all my games, is the one I find myself playing the most. Players don't have to worry about strategy or tactics like other games, but it is still fun to try and get a new high score. Its menues are simple, it's vector graphics are clean and unique and I'm proud of the game our team managed to get out.


